Saturday, February 21, 2009

Dirt 2 "pushing the boundaries" of PS3, 360

Codemasters has told CVG that Colin McRae: Dirt 2 is "pushing the boundaries of what is possible" on PS3 and 360, running on a much-improved version of the Ego engine that powered the first game and Grid.

"DiRT 2 is actually running on the third iteration of Codemasters' EGO Engine proprietary technology, whereas DiRT was the first generation. As a result, there are many improvements that have been made to DiRT 2 over DiRT," said the game's senior executive producer, Gavin Raeburn

"The development team have learnt a lot from the development of GRID, and have strengthened massively in their ability to get the most out of the hardware, notably pushing SPU usage on PS3, improving multi-core performance on Xbox 360 and adding PC specific features and technology."

He went on to add: "Overall these changes mean we are pushing the boundaries of what is possible with the hardware as much as possible, and we're confident in our ability to lift the quality bar again."

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